Monday, August 31, 2015

Community Game: Driftmoon XIII

You search the first building to the south--the Mayor's Office.  The Mayor's statue is seated at her desk.  The legs of the chair underneath her have cracked due to the sudden weight of the stone.  You can't recall ever seeing the mayor anywhere but at her desk.  A notebook is in front of her with the inscription, "DO NOT READ  If found, return to the Office of the Mayor.  PROPERTY of Mayor Bisquit."  On the shelves are stacks of legal documents.  You find some copies of the mayor's proclamations, including the one to Word's dad.  There is also one to someone named Plotho:  "Mayor's Order 231.  Plotho, I've heard about your terrible luck.  It is clear to me that the Gardening Tool of Doom or whatever it is called is dangerous.  I am ordering you to lock it up in your shed until further notice.  I will be coming to take away the key tomorrow.  Yours, Mayor Bisquit"  You also find a copy of Hogpuff's Biggish Book of Monsters, that ubiquitous tome.  You flip to the familiar section on wolves.  Young wolves are called morning wolves and older wolves are night wolves.  You wonder if it's impolite to ask a lady wolf which one she is.  (You may now consult this book for information on any creature.)

"Look at this!" says Word.  "It's a gargoyle.  I've seen one before!  We have one at the shop."

"Password," says the gargoyle in its stony voice.

"They are the latest thing.  It's guarding something, and we need to give it the proper key phrase," she says excitedly.  "Password...okay, that's not it," she adds.

You don't have the heart to tell her you've seen entire cathedrals full of the things in your travels.

Player B:  Let's check our reference book to see if there is an entry in gargoyles. Then let's investigate the mayor's secret book to see if we can find the password. 

Player A:  I second all of [B]'s motions.

Gargoyles are a new kind of technology, so you can't look them up in the monster reference.  You do think they are tacky.  A statue shouldn't talk, you know?
"Shall we open the mayor's book?" you ask Word.
"Ooo, we're going to get in trouble when she wakes up!" she says.
The notebook turns out to be a false cover for a bodice-ripping romance, but there is also a scribble on the inside.  "The password is Mr. Scrubbs.  DON'T FORGET"
You show it to Word, and she takes it upon herself to give the password.  "Password accepted," says the Gargoyle, and a previously-hidden wall safe pops open.  Inside is the Official Armor of the City guard, which the mayor hands out on the rare occasion that she needs a city guard for the day.  There is also a an old-fashioned long-stem key.
"I may need some armor," you say, pulling it on.  Word helps you with the adjustable straps.  "At least I have my apron," says Word.  You take the key as well.
South of the mayor's house is the Strawberry Juice Fountain with the Five Plaques of Holy Writings around it.  The road forks here.  To the east, the road curves down the cliff to the entrance to the abandoned mine.  To the west is historical landmark Hogpuff's House, which is in a sad state these days.

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